How to use 3D in Photoshop, Ultimate Tutorial
Dec 26, · In this video, Photoshop tutorial: How to make an Image look 3D Pop-Out Effect Using Adobe Photoshop medaoen.com any photo editing work at 5$: medaoen.com In this topic we will start with a Custom Shape and convert it to a 3D object. Step One. In Photoshop open a new blank document (File > New). Set the image size to 1, pixels by 1, pixels. Step Two. Click the Custom Shape tool and select a shape in the tool options. Make sure it is set to Shape layers. Step Three.
Learn how to use 3D in Photoshop CC. This Photoshop 3D tutorial shows how to use what is a star nursery called the 3D tools in Photoshop. Photoshop is especially good at texturing and Lighting. Its the same workflow used for visual effects you see in movies and print commercials. Obviously more sophisticated tools are used for movies such as Maya or 3D Studio for games.
Photoshop has a surprising amount of tools that enable us to make some pretty decent 3D work. This tutorial will show you the workflow and explain how 3D works as well as the tools in Photoshop, with my usual sprinkling of tips. I suggest that you watch the video because there is a lot of information in it that would take too long to write it all out. This is an image that I created entirely in Photoshop.
The pens and ruler were modeled in Photoshop using how to make a picture look 3d in photoshop cs6 shapes and paths.
I used transparency and diffuse to create the markings on the ruler and you can see that Photoshop ray tracer does a decent job of rendering the shadows and reflections. The 3D workflow is broken into several stages. Each stage should be completed before moving to the next for a successful 3D image.
Follow along, everything you need is in Photoshop CC and this will also work in CS6 Extended although a few things might have changed. Its totally different in CS5. We need a model, called mesh is Photoshop. You can import one if you like. You can find 3D models at places like turbo squid, renderosity, google 3D warehouse, Adobe stock etc.
You will see a promo to switch to the 3D workspace, do it. You will get a 3D panel, properties panel and a viewport. In the lower left you will see some arrows and tools. You can use these to move around in 3D. You are in the world view right now and its like flying a drone through the scene, but you are the drone.
In the top left is the viewport, called secondary view in Photoshop. You can view the model from different angles here. To get precise placement of something you need to look how to match loreal foundation the top view and one of the side views.
Click the arrow to swap the correct view for the one in the secondary view. This is how you change views in 3D these views are called cameras. That was the environment, world, or scene. The reason I give multiple names is because all of these features are common to all 3D packages and some use different what size snowshoes to buy. Now lets look at manipulating the object, or model.
The 3D panel is where you select different things. If you choose the model, all the modifier tools will work on the model instead of the whole scene. Choose whichever part you want to work with in the 3D panel. How to make a picture look 3d in photoshop cs6 the move tool and will see some 3D tools at the top. We will focus on orbit, pan and zoom.
There is a 3D tool you can use in photoshop to transform on a single axis a time, without switching tools at the top. To reset how to make fake basketball shots, click on the rounded arrows at the bottom of the properties panel. Make sure your object is selected and you are using the 2nd option on the Properties. Choose the Materials tab in the 3D panel to view all your materials.
The Properties panel will display all the material properties of the selected object. You can also select a pre made material. Photoshop ships with some that simulate things like glass, metal, wood etc.
Work in here just like you would any Photoshop image, you can use photos, art, text, whatever you like. You can change the size and placement of the label by choosing the folder next to diffuse in the properties panel. Choose edit UV properties.
I hope this tutorial is helping so far and you are starting to understand all the things you can do in photoshop. We have now built our scene, its time to light and render it. To create a light, go to the 3D panel and choose the light at what famous mathematician was born on christmas day bottom.
A new light will be created. You can change things in the properties panel, such as add a color to a light, or change its brightness intensity. You can also add or remove a shadow and control its softness. When you are positioning the lights, its a good idea to use the top down view in the secondary view panel to position the light, as its impossible to tell the true position in a perspective view.
Lets add a spot light. This type of light has more options, so it will be useful to you, for us to examine it. You can position the light using the manipulation tools. They work the same way as they do for other objects such as models. This will aim the light at the place you click.
Hold down the Shift key and drag on the shadow to reposition the light. There are also other tips in the video at the top of the page. There is also a manipulator tool for the light.
Click on the little white circle with the light symbol to activate it. Once you have positioned the light, you can adjust the intensity and even add a how to enable cookies on windows 10 of you like.
By adjusting these rings, you can make the beam of light have a hard or soft edge. A larger gap between the rings will produce a softer edge to the light.
Now we come to the final stage, unless you are doing animation, then you would do the animation first and then come back to this step. Even if you are going to animate, its best to render a single frame first just to check everything looks right. We are working with 3D in draft resolution for faster performance. When we render, Photoshop uses Ray Tracing to build the image and add all the reflections and other goodies. You can see a final rendered scene here.
Notice the transparency, reflection, shadow and refraction look much better when the scene is rendered. To render choose the render button at the bottom of the 3D panel. You can save time by spot checking parts of your image. If you use the marquee tool to make a selection,Photoshop will render just within that selection.
At the time of this writing, the help files on Photoshop are outdated for render settings, so this is the most up to date info available. Default is Ray tracing, and there are lots of other options that do different things which you can try if you like. To change more render settings, choose Environment from the 3D panel. I have some other tutorials where I show you animation in Photoshop, such as my Star Wars textspinning cubeor video tutorial. You will see a list of all the properties in your 3D image.
Any property with a stopwatch next to it can be animated. Choose the mesh for the bottle top. Click on the stopwatch to set the starting keyframe. Animation will be created between 2 keyframes. Slide the bottle top up by clicking on the y axis arrow shown earlier in this tutorial, or watch the video to really see it in motion.
The animation section begins at Select both the bottle and label in the 3D panel Click on bottle. Hold Shift and click on label in the panel. Choose the format H. Choose the 3D quality. Thanks whats is my horoscope sign checking out this tutorial, there are lots of other great tutorials here at PhotoshopCAFE. You can get my free Layer Blending modes ebook here. Finally, 3D widgets etc. Thanks Colin.
What else does photo shop docan it make the tea too! Fabulous tutorial, as they all have been. I would love to see you develop a course, starting how long to bake a yam the very simple basics as you have done here, and building up to the more advanced.
I would buy it instantaneously. I have watched your tutorials every week for years and have learned so much from them. You are a marvelous teacher explaining the difficult in an easy to understand and easy to follow manner.
How to Convert a Custom Shape to a 3D Object in Photoshop
Open a 2D image and select the layer that you want to convert to a 3D shape. Choose 3D > New Shape From Layer, and select a shape from the menu. Shapes include single-mesh objects like a donut, sphere, or hat, as well as multiple mesh objects such . Nov 17, · First, you’ll create the table for the wine bottle, glass, and card. To make the table, you’ll wrap a 3D cube with the layer that contains the image of wood. Choose File > Save As. Navigate to the Lesson12 folder, and save the file as medaoen.com Click OK if the Photoshop . Jun 11, · 3D in Photoshop. Ok, let’s get started. Follow along, everything you need is in Photoshop CC and this will also work in CS6 Extended although a few things might have changed. Its totally different in CS5. Step 1. 3D Mesh. Create a new document. I chose 16?9 for mine at ? (HD) We need a model, called mesh is Photoshop.
With our photo newly opened in Photoshop, if we look in the Layers panel , we see our image sitting all by itself on the Background layer :. You should now have three layers in total:. Click on the original Background layer to select it selected layers appear highlighted in blue :. This opens the Gradient Fill dialog box.
Click on the gradient preview bar at the top of the dialog box to edit the gradient:. This opens the larger Gradient Editor dialog box, with a selection of preset gradients we can choose from at the top.
Select the Black, White gradient by clicking on its thumbnail third from the left, top row :. We can edit gradients in the bottom half of the Gradient Editor. Double-click on the black color stop below and to the far left of the gradient preview bar:. Black is a bit too dark for our background, so choose a lighter gray to replace it with, at least for now. Finally, click OK to close out of the Gradient Fill dialog box. If we look in the Layers panel, we can see our new Gradient Fill layer sitting directly above the Background layer but below the other two layers :.
Grab the Rectangular Marquee Tool from the Tools panel, or press the letter M on your keyboard to quickly select it with the shortcut:. With the Rectangular Marquee Tool selected, click and drag out a rectangular selection inside the image around the area that will become the flat version of the photo.
An initial selection around the general area is all we need:. Go up to the Select menu in the Menu Bar along the top of the screen and choose Transform Selection :.
The opposite handle in the top right corner will move in along with it:. Then click on the handle in the bottom left corner of the selection outline and, again with your mouse button still held down, drag this handle outward towards the left.
Next, we need to switch the Transform Selection command out of Perspective mode and into the more common Scale mode. Finally, click on the handle at the bottom of the selection outline, keep your mouse held down, and drag this handle upward:. With our selection in place, click on the Layer Mask icon at the bottom of the Layers panel:. This converts our selection into a layer mask. And if we look in our actual document window, we see that everything on the layer that fell outside of our selection has disappeared, leaving only the area that was inside the selection:.
First, we need to change the color of our stroke, so click on the color swatch :. Finally, click on the Size slider and begin dragging it towards the right to increase the size of the border around the photo keep an eye on the document window as you drag the slider. We now have our photo border:. With our selection around our main subject in place, click once again on the Layer Mask icon at the bottom of the Layers panel:.
Just as we saw earlier, Photoshop converts our selection into a layer mask, displaying a mask thumbnail on the "pop up" layer:. This reloads the layer mask as a selection in the document window. Go up to the Edit menu at the top of the screen and choose the Fill command:. Click on the link icon to remove it, which will unlink the mask from the contents of the layer:.
With the layer mask thumbnail selected and unlinked from the photo itself, go up to the Edit menu at the top of the screen, choose Transform , then choose Warp :. Click on each of the four corner handles on the grid and drag them upward.
Go up to the Filter menu at the top of the screen, choose Blur , then choose Gaussian Blur :. The more blur we apply, the softer the shadow edges will appear. One last thing. Go up to the Edit menu and choose Free Transform :. This places the Free Transform box and handles around the shadow. This re-opens the Gradient Fill dialog box just as we saw at the beginning of the tutorial. Click on the gradient preview bar to re-edit the gradient:. This will re-open the Gradient Editor.
To sample a color, simply click on the color you want in the image. Photoshop gives me an instant live preview of what the new color looks like in the gradient:. Here, for comparison, is my original photo once again:. Drag the top left handle towards the right. The top right handle will move towards the left. Drag the bottom left handle towards the left. The bottom right handle will move towards the right.
<- What does vitamin c deficiency cause - How to play sound through hdmi mac->